Creating a new roomrtc application is easy and then you can send video
, audio
, message
and data
in realtime.
Here is the list of demos you can do with roomrtc:
3 easy steps to build
1. Include the library
<script src="https://roomrtc.github.io/latest/roomrtc.min.js"></script>
2. Create application object
var roomrtc = new RoomRTC();
var remoteVideos = {};
roomrtc.initMediaSource().then(stream => {
var streamUrl = roomrtc.getStreamAsUrl(stream);
// Show local stream in some video/canvas element.
}).catch(err => {
console.error('Failed to get local stream', err);
});
roomrtc.on('videoAdded', function(pc, stream) {
var pid = pc.id;
var streamUrl = roomrtc.getStreamAsUrl(stream);
console.log('Ohh, we have a new participant', pid);
remoteVideos[pid] = streamUrl;
// Show remote stream in some video/canvas element.
});
roomrtc.on('videoRemoved', function(pc) {
var pid = pc.id;
var url = remoteVideos[pid];
roomrtc.revokeObjectURL(url);
console.log('Ohh, a participant has gone', pid);
delete remoteVideos[url];
}
3. Ready to join room
var room = 'demo';
roomrtc.on('readyToCall', function (id) {
roomrtc.joinRoom(room)
.then(roomData => {
console.log('joinRoom ok: ', roomData);
return roomData.clients;
})
.catch(err => {
console.error('joinRoom error: ', err);
});
});